S02E09: Smooth Landing & Broken Glass¶
Session Log¶
Inspection¶
- after cargo rooms and engine room cleared, deck 3 is next
- deck 3:
- inspected without any issues
- Bum bonds with klingons through offering Raktajino
- deck 2:
- discussion:
- andorian asks Androni where the crew is...
- Androni presents their fake story about cardassians that raided them
- "you must be mutig to operate near the border with this kind of ship"
- andorian seems satisfied with the explanation
- "what are you planning to do here?"
- Androni: Business and restaffing crew
- "you chose exactly the right week for those"
- androni asks why...
- "Tavik has set up a meeting with his brokers next weekend. Most of them leave the system afterwards."
- "thanks for letting us know"
- some deeper check for the two large quarters, but the hidden weapons have not been found
- discussion:
- deck 1:
- bridge hot, Andorian doesnt like
- payed 0.25 bars processing fee
- Bum escorts the investigation crew to the airlock. When leaving, Bum's invited to Workers End by one of the Klingons.
The Landing¶
- ship flies to designated waiting position for their landing vector
- waiting time ~30 mins, crew uses time to prepare for landing:
- change for casual clothes
- check and pack comm devices
- re-assamble blend grenades
- Klix plots an incredibly smooth vector for the landing trajectory
- phase 1 (deorbit): Androni and Klix cleanly deborbit, corridor confirmed on first pass
- phase 2 (atmospheric entry): Bum easily manages hull stress on atmospheric entry, blackout ends right on schedule
- phase 3 (terminal corridor):
- Klix and Androni easily navigate the terminal corridor, regardless of the quite heavy air traffic
- Narik scans targets for their surveillance equipment: 1 funkturm, 3 high buildings in their district, 1 in the rich district
- phase 4 (final ground approach): 6 successes, extremly smooth, like a feather, unremarkably soft.
- parking: 4 docking vehicles moved the ship to its final position in the berth
On the Planet¶
- Androni & Bum go to terminal building:
- "Welcome to Grex Docks!"
- 0.5 bars for two weeks
- "no trouble, no violence, no weapons - and i will have an eye on your ship"
- energy ordererd for the ship, worker will plug later
- Klix und Narik: Prepare equipment for the mission
Planting the Device¶
- Klix stays at ship
- Bum, Narik, Androni leave ship
- 1x relay, 3x comms
- phasers, lance, grenades, Bum: tool kit (but not tool box), Narik: theft toolkit
- padds
- tricorder (Androni)
- take bus to the designated first location
- arrive at target spot - a 16 level building, clearly higher class than the surrounding structures
- follow three persons inside building
- concierge approaches them "who are you?"
- crew explains "we have job to fix antenna" - concierge does not now about any such job, asks for more details
- crew leaves building ("to call boss") and return shortly after
- only tells "boss says: do the job, we are not the one responsible for the details"
- allows them to proceed to the elevator
- crew taks elevator to 16th floor
- enter corridor - right side towards end is a door (seamingly to a flat/appartment) - with two cameras pointing towards the corridor (crew clearly visible on them)
- crew turns left towards staircase at the end of the corridor
- take the staircase up to meet a locked door
- Narik picks the lock with ease
- crew enters corridor, two doors left and right to them and the supposed target exit to the roof straight ahead
- Narik cautiously opens the door, peeking outside to check the surroundings. spots a camera mounted on the ceiling and cables running behind the door (indicating another one) - but if they stay directly at the wall, they should be able to avoid being seen.
- Androni and Bum step outside - clearly visible, while Narik stealthily moves outside the camera's view and successfully plants the device on the ceiling.
- Androni and Bum fake a casual investigation of the antenna and a relay nearby.
- Narik leaves unseen and all three return to the staircase.
- take elevator down to the ground floor
- concierge calls them "hey, wait a moment!". Androni turns towards him, while the others continue walking towards the exit.
- concierge continues "my boss says there is no job. Show me the authorization."
- Androni says "we only had the call from our boss, no papers".
- which triggers the concierge to respond "your boss is on the way, he will arrive soon."
- Androni calls "Run" towards the others.
- Bum turns around to cover the back and sees the concierge ducking behind the counter.
- Bum yells "drop your weapon! dont play the hero!"
- Bum covers the retreat of the crew with his phaser aimed towards the counter. the concierge remains hidden behind the counter.
- the two glass swinging doors are locked now, so Narik quickly penetrates the angles with his phaser, keeping the glass intact while androni steps by.
- but when trying to place the glass to reveal their exit, they lose halt and the glass slips and crashes to the ground, in a loud shatter. Luckily, Bum is still a step outside of the range of the falling glass.
- the crew quickly moves past the broken glass and exits the building.
- intensive traffic, but only few passengers (~5) - and some of them glance towards the source of the loud shatter.
The Escape¶
- walk to bus stop
- they see a van arriving at the scene, with dangerously high speed, halting way to close to the entrance of the building. 6 individuals quickly exit the van and approach the secene.
- hide behind the structure of the waiting area (arranged in an akwardly straight line)
- 3 persons approach from the scene to their location, after one person pointed in the crew's direction.
- Bum throws blend grenade towards the approaching persons
- leave with bus, ducking to not expose faces towards the scene they pass.
- into smaller streets, change clothes
- Bum + Narik walking on different routes to fighting pit, Androni to "workers end" bar (walk to maglev station first) - all successfully avoiding major streets or crowded areas
The Fighting Pit¶
- Bum arrives at fighting pit first (Nariks arrival planned 5 minutes later)
- 4 Nausicaans at door, most of them scarred
- one nausicann at entrance > 0.05 bars entrance fee. "not bothered if you fight or not"
- Two Nausicaans before stairs, open the metal chain when Bum approaches
- Two stairs down, straight corridor, turn left to another staircase
- entrance to the "hall"
- long (~100m) room, with high ceilings and dim lighting, the air thick with anticipation and the scent of sweat, alcohol, and metal. Und ein wenig muffig.
- quite crowded already (~300 people)
- on both sides, some support structures separate the main floor from some more dim-lit, intimate areas
- at the rear, a raised container with glass window is seen, behind a raised amphitheater-like platform
- with the pit in the center, below ground level
END OF SESSION
TODOs: - incorporate the "connection established" for their relay thingy - incorporate "what did klix meanwhile do" (first 30m adjust the sensors to the target building, then calibrate the connnection to match his high quality requirements)